Mountain Bowen House by Alfonso Witz

Originally published at: https://www.ronenbekerman.com/showcase/mountain-bowen-house/

I came across a photo of this view a few years back and recreated it using tools I wanted to explore such as the Substance suite. The main structure was modeled in Sketchup and then imported in 3ds Max for detailing. Some of the objects are scanned assets from Quixel megascans but most of it was custom modelled, including the foreground plants using Grow Fx. After the rendering process I tried to get as close to the photograph in post production, making some of it directly into the V-Ray Frame Buffer, then using Camera Raw and some individual elements later on in usual Photoshop.

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Studio: Alfonso Witz Archviz / Artist: Alfonso Witz
Work: Personal
Designer: CplusC Architects
Client: N/A .
Software: 3dsmax,Floor Generator,Forest Pack,GrowFX,Photoshop,SketchUp,V-Ray,ZBrush

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