Poshtel Popup by John Human

Originally published at: https://www.ronenbekerman.com/showcase/poshtel-popup/

I was inspired by the renders that EFFEKT had already done, and I thought the design intent was fun and interesting. It also lent itself to an endless amount of possible landscapes in which the architecture could sit.

I really wanted to use Megascans and figure out the workflow between Quixel bridge and max. It was a very intuitive process and before i knew it i was importing this beautiful assets and building my scene.

This is the first in a series of environments I’ve been working on. I’ve nearly completed a desertscape and have begun on a tropical beach environment.

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Studio: N/A / Artist: John Human
Work: Personal
Designer: Effekt
Client: N/A .
Software: 3dsmax,Corona Renderer,Forest Pack