Originally published at: https://www.ronenbekerman.com/showcase/114-rue-diderot/
It’s a Full CGI project, which pushed my workstation to its limits. It was rendered on 3xGTX1080Ti and I couldn’t have made without Octane’s awesome out-of-core feature, which enables to use system memory with GPU rendering, and it used almost all of my 48Gbs of RAM.
I work in Blender and all of the modelling took place there. All the architecture and terrain were modeled by me, and that includes trees, which were generated using The Grove tree growing software. I used 3D People from HumanAlloy.com, car models from Chocofur.com and road textures were aquired from Poliigon.com
Software: Blender, Octane Render, Photoshop for color correction.
Studio: NVISION / Artist: Piotr Chodor
Designer: N/A .