Originally published at: https://www.ronenbekerman.com/showcase/bigyard/
Spare time personal project based on zanderroth architekten’s project named BIGyard.
I’ve just imagined a different context and I had fun playing with 2 different moods and lighting setups. Most enjoyable part has been painting the road texture, blending several textures with custom brushes, in a single huge 60k texture with all the correspondent maps.
It’s also the first project done with Corona 3.0 and I have to say the displacement has been improved quite a bit.
Full hi-res set of images on my Behance profile:
https://www.behance.net/gallery/73258137/BIGyard-CGI
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Studio: N/A / Artist: Hadi Mounajed
Work: Personal
Designer: Zanderroth Architekten
Client: N/A .
Software: 3dsmax,Corona Renderer,Floor Generator,Forest Pack,Photoshop,RailClone