Originally published at: https://www.ronenbekerman.com/creating-cityscapes-with-railclone-in-3ds-max/
Creating Cityscapes is iToo Software’s latest Tips & Tricks installment for Forest Pack and RailClone. In this episode, they demonstrate how to distribute pre-built Evermotion assets to quickly create procedural cities.
Using a simple grid, they demonstrate how to populate a city with 3 types of building, each showcasing a different technique. They start with courtyard buildings, add towers that are automatically scaled and oriented to fill an entire city block, and finally fill blocks with multiple mid-size commercial buildings.
Although you can use any existing assets or model them yourself. In this tutorial, the iToosoft team used buildings from Evermotion’s extensive collections. The courtyard houses come from collection AM172, the skyscrapers, and towers from AM181, and the mid-size commercial buildings from collection AM203. They even used low-poly cars from collection AM132 to fill the roads. If you visit the collection’s pages, you can download a selection of free samples from each collection to follow along with the exercises.
Check out the tutorial in full on iToo Software’s website.