Luterbach by

Originally published at: https://www.ronenbekerman.com/showcase/luterbach/

Hi all. Here’s a commissioned work that I would like to share. I find it always some kind of tricky to respresent a space, rather non-spectacular like this one. To make it feel appealing or attractive, but to remain realistic and not to overdo. What do you think? C4D, Vray and some Photoshop.

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Studio: N/A / Artist: Guachinarte
Work: Commissioned
Designer: N/A .
Client: N/A .
Software: Cinema4D,Photoshop,V-Ray