Originally published at: https://www.ronenbekerman.com/showcase/market-in-minas-tirith/
About Battle-for-Middle-Earth Reforged:
Great project. Team of +30 fans worldwide trying to recreate a famous Real-Time-Strategy game, made by Electronic Arts in 2004, called Battle-for-Middle-Earth. Check bfmereforged.org This time, fans are converting/creating/modding it for Unreal4 with 4k resolution. I have been following this free RTS game project for more than 2 years now.
Minas Tirith project: Not long ago, I decided to challenge myself and help the BFME Reforged Team.
I am now responsible for a Gondor part: Minas Tirith and surroundings. Trying to also cover for image rendering: Osgiliath, Emyn Arnen all the way to Mordor´s Mount Doom. Around 200x200km of landscape… Honestly, I still have doubts that I will actually finish this all so recently I asked talented Brahim Halawani @ravel.cg to join this “quest”. He is creating the height maps for the various landscapes while I am modelling Minas Tirith basic walls and all Gondor´s architectural typology. Only 25% or even less is completed from our side. Once the model is finished, around 2021 lol (MT and landscape), it will be converted to Unreal4 by a part of BFME Reforged team and become playable and even destroyable. Lets see how it goes but everyone is trying to do their best with a lot of passion and no one is rushing the project which is great.
I am sure it will be the best RTS game ever!
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Studio: Metro Cúbico Digital / Artist: Jacinto Monteiro
Work: Personal
Designer: N/A .
Client: LOTR
Software: 3dsmax,Corona Renderer,Forest Pack,Photoshop,Unreal Engine