Originally published at: https://www.ronenbekerman.com/showcase/mars/
Architecture on Earth plays a critical role in the way we live. On Mars, this reaches a higher level of importance since buildings are also machines we depend on to keep us alive and well. In Space architecture, every design decision is of great consequence to the success of a mission. Structures must be resilient and interior layouts must be tuned to mission demands. And yet, since sustained social and mental health are also mission-critical, Space habitats must be designed to be rich, useful and interesting worlds onto themselves. Marsha, AI SpaceFactory’s Mars habitat design, illustrates that the result can be both visionary and credible with an alien yet familiar beauty.
Studio: N/A / Artist: Roman Huzar
Designer: AI Space Factory
Client: N/A .
Software: 3dsmax,Corona Renderer,Lightroom,Photoshop