Originally published at: https://www.ronenbekerman.com/showcase/stilts-house/
I was amazed at how the lights and shadows play the role here
Another thing is I was interested to check substance painter.
I tried to follow pbr texturing workflow in 3ds max and corona
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Studio: N/A / Artist: Ramjanur Rahman Piash
Work: Personal
Designer: Natura Futura Arquitectura from Ecuador
Client: N/A .
Software: 3dsmax,Corona Renderer,Floor Generator,Forest Pack,Photoshop