The House of Ball by Jakub Lesniak



Originally published at:

“The House of Ball” is my artistic vision of a Stadium filled with mist, colorful lights and memories. The stadium, which even empty is full of it’s legend. On the Stadium’s screen was displayed the match between Poland and CCCP from the year 1957. The whole project is running in real-time in Unreal Engine 4 and can hadle 22000 of instanced seats.

Credits: Modelling/CGI/Lighting/Cameras: Jakub Lesniak

Stadium Design: Perbo-Projekt

Music: Lee Rosevere “Healing”


Studio: N/A / Artist: Jakub Lesniak
Work: Personal
Designer: Perbo-Projekt
Client: N/A .
Software: 3dsmax,Unreal Engine