Treehouse by Studio VRS


Originally published at:

This project was developed with 3ds max and Corona Renderer. The vegetation was done with Corona Scatter. I also used volumetric light in some images, which gave it a nice touch. The post-production was done in photoshop, mostly for light and shadow simple fixes.

The base model was developed by O2 Treehouse in SketchUp, except for the tent, that was developed with Cloth modifier in 3ds max.


Studio: Studio VRS / Artist: Mariana Veras
Work: Commissioned
Designer: Dustin Feider - O2 Treehouse
Client: Dustin Feider - O2 Treehouse
Software: 3dsmax,Corona Renderer,Photoshop